![]() ![]() Sekiro, in turn, will take the Sculptor's place at the Dilapidated Temple and pass the time carving Buddhas. This requires giving Kuro the Divine Dragon's Tears then using the Mortal Blade to kill Kuro. In this ending, Sekiro helps Kuro carry out the Immortal Severance to end the Dragon's Heritage. This is considered a mildly bad ending as it brings a tragedy. #Returnal door not opening fullImmortal Severance is the most common ending for a full playthrough, and most players will unlock this naturally as it does not require extra steps. Immortal Severance Ending ( Serve Kuro Ending) #Returnal door not opening codeChoose to follow the Iron Code and then fight the next two boss fights.At the top of Ashina Castle, The Owl will give you the choice to follow the Iron Code or to continue to serve Kuro, the Divine Heir.Progress the story and collect the Lotus of the Palace and the Shelter Stone key items.Furthermore, this ending has a unique boss fight that is required for the All Bosses trophy. This is in contrast to the Dragon Flash combat skill, which is awarded for the remaining three endings. #Returnal door not opening upgradeThis ending locks the player out of all other endings on their current playthrough and ends the events of the game early, resulting in many missed items (most notably, the highest tier of upgrade materials) and leading into an early NG+ - that said, the player also unlocks the combat skill One Mind, which is exclusive to this ending, and so may be worth choosing on a subsequent playthrough. The Ashina province is soon engulfed by flames and bloodshed. Kuro will see Sekiro surrounded by the bodies of Owl, Emma, and Ashina Isshin and realize Sekiro has become a Shura. Owl will announce his triumph before being stabbed in the back by Sekiro. Owl will return and lay an unidentified object on the ground (datamining suggests it is the head of Ashina Genichiro) then congratulate Sekiro on defeating Ashina Isshin. First Emma, then Ashina Isshin will oppose Sekiro but both will be defeated. In this ending, Sekiro decides to follow the Iron Code and obey Owl's wishes to obtain the power of the Divine Heir. It's still necessary for 100% completion, and it's the easiest ending to unlock. ![]() "Shura" is considered the "bad" ending of the game, as it will cut your playthrough short and produce a bad outcome for the characters. Shura Ending ( Follow the Iron Code Ending) ![]() Prosthetic upgrades can be completed in one playthrough). Thus, the minimum number of playthroughs required for all trophies/achievements is 4 (2 if the player uses save-scumming to view multiple endings in one playthrough, as not all Please note that reloading for the endings does not give you the platinum / 100% completion in one playthrough, because there are other achievements/trophies that require multiple playthroughs, such as Allīosses (which requires one Shura and one non-Shura playthrough). To obtain the associated trophies and achievements for other endings, players must either beat the game multiple times (either NG or NG+) or make a backup of their save before the choice must be made, and load it after each ending is achieved. At the very end, the player will have the option to choose which of the three non-Shura endings to proceed with, and will be awarded with the respective trophy or achievement associated with it. This will allow for all content specific to those Endings to be available in a single playthrough. It is possible to progress all endings simultaneously, except the Shura ending. ![]() Can you do all Endings in One Playthrough? ![]()
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